This research analyzes Internet users learning skills and concepts more effectively on their own time, often in order to accomplish a specific task, via online resources often generated by non-educators. This trend is particularly evident in computing areas like digital media and computer science, where real-life skills can be trained actively or passively, even remediated as game-specific skills. Informal learning in this sense can entice more toward learning new skills and concepts at an earlier age and improve the overall skill level of the workforce as well as decreasing the time to a marketable profession. Read on…